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Rogue Guide

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s- 20% chance per combo point to restore 25 energy. This one works. If I do a 5 point finisher, I always get energy back. The best part is that it seems to be able to crit for an additional 50%. I sometimes get 37 energy when performing a finisher.

Murder- 5% more accurate when performing an opener. I don’t know what is so murderous about this talent, but it is in my template.

Improved Slice and Dice- Increaes the duration of SnD by 45%. This basically means taking SnD from 22 seconds to 32 seconds. 32 seconds is a long time. I have been able to do 2 more combos in that time. This is a no brainer if you use SnD.

Improved Expsoe Armor- No matter how much polish you have, you just can’t polish a turd. This talent gives expose armor a HUGE boost, but it is extremely rare that we should ever use it. Again, that’s my opinion, but good warriors will be furious if you expose armor and fights where a warrior isn’t present just don’t last long enough for EA to be a factor.

Lethality- This talent significantly increases the amount of damage your crits do on most of your special attacks. This is perhaps our biggest DPS talent.

Vile Poisons- This talent increases the amount of damage your poisons do. If I were alliance, hence never having a shaman in my group, I would probably get this talent. Poisons are nice and this adds 15%.

Improved Instant Poison- This increases the chance to apply instant poison by 10%. Also a sweet boost to what is surely our most commonly used poison in PvE.

Improved Kidney Shot- Reduces the cooldown of KS by 5 seconds. The only reason I don’t have this talent is because KS has diminishing returns. I can also stun kite a mob if I need to. I’ll get to that later.

Cold Blood- My best friend EVER! Once every three minutes I nearly double my DPS in a single fight. The chicks dig it and it has me signing autographs all day. It is godly in PvP and great for taking mobs down faster in PvE. If I could only have one talent, this would be it.

Improved Deadly Poison- Increases the chance to apply deadly poison by 15%. That’s a 45% poison. Nearly every other hit will be a lethal DoT.

Seal Fate- I am currently experimenting with this talent again. It is nice for a dagger build. I’m actually testing it on a non dagger build right now. My biggest problem with it is that it requires HUGE sacrifices. In simple terms it equates to an extra combo point in the process of you building a 5 point combo. To me, it’s not worth the sacrifice. There are a lot of other talents I’d rather get. If you are a hardcore backstab rogue, you should consider this.

Vigor- Increases maximum energy by 10. Oh man, I’m so excited about this one. Someone hold me, I think I’m going to burst with excitement. “Congratulations, sucker, you made it to the bottom of the assassination tree. Tell him what he’s won, Johnny…..10 friggin’ energy to start a fight!” WEEEEEEEEEEE. Seriously though, I suppose you may as well get it if you get seal fate, especially if you’re burning 60 energy per backstab and ambush.

COMBAT

Improved Gouge- 1.5 seconds of extra stun. That is the difference between gouge breaking even in how much energy you get while they are stunned for how much it costs and getting free energy whenever you gouge. I am a very big fan of gouge and improved gouge.

Improved Sinister Strike- Reduces the cost of SS by 5 energy. Everyone always asks me if 5 energy is that much. Hell yes it is. It’s gigantic from day one. This is the first talent I max out when starting a new rogue.

Lightning Reflexes- An extra 5% chance to dodge. I’ve been over the whole dodge thing. Its nice to have for solo PvE but that’s it. For the most part, at least.

Improved Backstab- Increases your chance to crit a BS by 30%. That is huge. If you use backstab get this, otherwise don’t. I’m just a fountain of knowledge.

Deflection- 5% to parry. Eh, big deal. Parry is like dodge except that overpower doesn’t get triggered from it. What’s necessary about maxing deflection is that it is a prerequisite for riposte.

Riposte- It triggers after you parry. It does 150% of weapon damage and disarms your opponent for 6 seconds. This is a nice skill, but you really have to be on top of it. If your phone rings off the hook, your parents scream at you to do your homework or your wife and kids are screaming for attention, this skill is not for you. It’s easy to be lazy and not respond to a parry. You have plenty of time to activate riposte, but for it really to be worthwhile you need to be on your game.

Improved Evasion- I like evasion, but extending it by 4 seconds doesn’t make me want to sing love songs.

Improved Sprint- “Hey, look at me, I can run away like a girl more often.” Sprint is a great thing to have at your disposal in PvP. There is so much in the game t

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